top of page

NO CHEATING CHESS UI/HUD

Technical Details: To create two or more artefacts of original work and display them online.

Artefact 1 (Front-end User Interface), Artefact 2 (Chess Gameplay/Mechanics)

Main Menu

Main Menu

Options Menu

Options Menu

Game Select

Game Select

Pause Menu

Pause Menu

UI/HUD Example

UI/HUD Example

Chess Help

Chess Help

NO CHEATING CHESS UI/HUD

Technical Details: To create two or more artefacts of original work and display them online.

Artefact 1 (Front-end User Interface), Artefact 2 (Chess Gameplay/Mechanics)

Main Menu

Main Menu

Options Menu

Options Menu

Game Select

Game Select

Pause Menu

Pause Menu

UI/HUD Example

UI/HUD Example

Chess Help

Chess Help

No Cheating Chess

BORDERLANDS: ORIGIN ISLAND UI/HUD

Technical Details: To work within in a team to produce a vertical slice (or advert ) of a game. We were encouraged, as a group, to find solutions to the various problems we will encounter during the construction of a game level.

​

I volunteered to produce the Front-end User Interface and in-game HUD as well as edit and compile videos for the Vertical Slice.

Main Menu

Main Menu

Options Menu

Options Menu

Pause Menu

Pause Menu

Character Select

Character Select

Find Game Screen

Find Game Screen

Host Game Screen

Host Game Screen

HUD

HUD

HUD

HUD

JourneyMan

CONSTRUZZLE

Technical Details: To generate a functional Front-end menu and In-Game HUD

Artefact 1 (Front-end User Interface), Artefact 2 (In-Game HUD)

I decided to stand out from my peers I'd develop to types of menu (a typical menu with selectable buttons and an interactive menu using engine physics). I chose a box production facility as my theme.

Boot Screen

Boot Screen

Typical Menu

Typical Menu

Interactive Menu

Interactive Menu

Options

Options

Controls

Controls

Credits

Credits

Construzzle

GRIFF'S ADVENTURES

Technical Details: To work in a team to develop an artifact purely of our own creation. I chose to develop the UI both for the front-end and back -end.

Artefact 1 (Front-end User Interface), Artefact 2 (In-Game HUD)

Boot Screen

Boot Screen

Main Menu

Main Menu

Options

Options

Controls

Controls

Credits

Credits

Loading Screen

Loading Screen

HUD

HUD

Pause Menu

Pause Menu

Griffs Adventures

PROGRESSION

Main Menu
Rounded Rectangle 1
Options
Level Select
HUD
First Screen
Layer 1
Untitled-1

©2018 by Leigh Armstrong. Proudly created with Wix.com

bottom of page